Waluigi's Taco Stand

Waluigi's Taco Stand is a rumored game that has supposedly been on almost every Nintendo console from 2001 and onwards, originating from the Nintendo 64. It is a licensed game developed as an RPG by Camelot Software Planning and ported to several systems with Waluigi as the main character. However, the game is only owned by Nintendo employees, so not much is known about the game and it's various versions. However, in 2018, a collection of Waluigi's Taco Stand versions were sold on eBay.

Story
Waluigi owns a taco stand and makes tacos for people.

Gameplay
There are 2 forms of gameplay in Waluigi's Taco Stand. The main gameplay is a simple screen with 2 main parts: The window and taco station. At the window, characters appear and order tacos. At the taco station, there are several taco ingredients that have to be selected to pick up and then put onto a plate that is then given to the customer. The game does not end as the customers are randomized.

The secondary gameplay is for when you run out of ingredients. Waluigi leaves the taco stand to go look for more ingredients in an area known as the field. This leads to a simple 2D platforming section with several ingredients scattered throughout. The player can return to the taco stand after collecting 1 of each ingredient, though there are 10 of each ingredient in the field. The ingredients respawn each time the field is entered.

Versions, Timeline & Differences

 * 2001, Nintendo 64: First created, the main version.
 * 2002. Game Boy Advance: The second release, no differences.
 * 2003, Gamecube: The third release, no differences.
 * 2005, Nintendo DS: The fourth release, made as a DLC to Wow! Waluigi.
 * 2006, Wii: The fifth release, the platforming was replaced with a box at the top of the main screen that will randomly drop ingredients when the Wii remote is shaken.
 * 2012. Nintendo 3DS: The sixth release, made a standalone game instead of a W!W DLC. The ingredient box does not return, and the platforming is brought back.
 * 2013, Wii U: The seventh release, the platforming is kept though the ingredient box is also brought back, though the ingredient box can run out and have to be filled with ingredients from the field.
 * 2018, Nintendo Switch: The eighth and currently final release, the platforming is made 3D, and the ingredient box and it's Wii U mechanics is kept.