Dry, Dry Dunes

Dry, Dry Dunes is a supposed course that can replace Shifting Sand Land in Super Mario 64. It is a desert level with 2 forms of the map that can be switched by ground pounding on a dune.

Geography
Dry, Dry Dunes is a large flat plane of sand with several dunes. When the top of a dune is ground pounded, the player will go through it and to another version of Dry, Dry Dunes that takes place during night time. Enemies include Klepto, Pokeys, Goombas, and a Crazed Crate. There is also a boss known as the Power Pokey, a Pokey with 10 segments that functions the same as other Pokeys.

Missions
"1. NIGHT-TIME DUNES" "2. POWER POKEY ROAMS THE DESERT" "3. KLEPTO'S STAR" "4. 5 DUNES AND THEIR SECRETS" "5. 8 NIGHT-TIME RED COINS" "6. THE GRAND DUNE" "7. 100 COIN STAR"

Night-Time Dunes
In this mission, the player must ground pound a dune to reach the night time portion of the level and go to the center of that version of the map, where a star will be present.

Power Pokey Roams The Desert
In this mission, the player must fight the Power Pokey, who is present in the daytime portion of the map. It is damaged by ground pounding the dune it is on in the night-time section, which will knock a segment off of it and it will go to another dune. When all 10 segments are destroyed, a star will appear.

Klepto's Star
In this mission, the player must grab a star from Klepto.

5 Dunes And Their Secrets
In this mission, the player must ground pound dunes until they find 5 secrets for a star.

8 Night-Time Red Coins
In this mission, the player must find 8 red coins in the night-time portion of the map.

The Grand Dune
In this mission, the player must climb a large dune in the center of the day-time map and ground pound the top of it, which will cause it to cave in into the night time section and spawn a star.